Splinter Cell Compressed Psp
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Tom Clancy's Splinter Cell: Essentials | |
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Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Series | Tom Clancy's Splinter Cell |
Engine | Unreal Engine 2.0 |
Platform(s) | PlayStation Portable |
Release |
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Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player, multiplayer |
Tom Clancy's Splinter Cell: Essentials is an action-adventure video game with heavy emphasis on stealth. It is part of the Splinter Cell series and was released for the PlayStation Portable handheld system. It was developed by Ubisoft Montreal and published by Ubisoft on March 21, 2006 in North America. It is the fourth entry in the series and was powered by Unreal Engine 2.
Plot[edit]
Splinter Cell: Essentials starts off in 2009, after the events of Splinter Cell: Chaos Theory. Sam Fisher sneaks into the graveyard where his daughter, Sarah, who has been recently killed in a car accident, has been buried. Fisher is arrested at this grave site, taken into custody and interrogated. During this time, Sam recalls past events, that are then played as missions.
The first flashback mission is set in Colombia back in 1992. Fisher is at this time a member of the Navy SEALs. His commanding officer, Douglas Shetland, has been captured by FARCguerrillas. Going against the direct order of the commanding officer, he performs a solo rescue mission of the commander.
However, in the end, Sam admits that he did kill his Third Echelon handler, Colonel Irving Lambert. In the final mission, Sam steals the evidence and escapes.
Reception[edit]
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Critical reaction to Splinter Cell: Essentials was mixed. GameRankings gave it a score of 58.22%,[2] while Metacritic gave it 58 out of 100.[3]
Does it support my hardware?It supports 99% of retail hardware that includes joysticks, yokes, foot pedals, throttle controller, etc. How many computers can I install this on?Our license allows 2 separate installations. It can be a combination of PCs or Macs. Flight1 ultimate terrain europe fs2004 rare.
Juan Castro of IGN gave the game a score of 6.3 out of 10, saying: 'It feels rushed, even slightly broken during certain parts. Beyond this, the game plays as though it doesn't belong on the PSP. It yearns for a second analog stick and an extra pair of buttons, for instance. Not only that, it suffers quite a bit in the performance department—you'll rarely see the game running smoothly. Making matters worse is that Essentials doesn't look all that spectacular. This from a series that always pushes the boundaries of current technology.'[5]
Greg Mueller of GameSpot gave Essentials a score of 5.8 out of 10, saying: 'Splinter Cell: Essentials sounds like a fine idea. Take some missions from previous games, mix them up a little, add some entirely new missions, and fit it all onto the PSP. Unfortunately, due to some bad controls, oppressively dark levels, and a worthless multiplayer mode, the result is a game that is more frustrating than it is rewarding.'[4]
Go to the pull down menu in Sketchup, Plugins 1001bit tools Activate 1001bit tools. This will bring up an activation dialog box. Copy and paste the activation key from the email into the text area of the activation dialog box. Re: Plugin 1001bit Tools - Architectural tools for SketchUp by bagatelo » Sat Jan 23, 2010 5:29 pm The use of their tools could be increased if they opened a type of API of their tools, not opening the code of their scripts. Architectural Tools for Sketchup Home. Can I use the activation key for 1001bit (Standard) on 1001bit Pro? You should replace the 1001bitpro.rb file which is located inside the Plugins folder with the one from the setup file so that it will show the correct extension. Plugin sketchup 1001bit tools key. Move the file 1001bittools.rbs from the 1001bit folder to the plugins folder /Macintosh HD/Library/Application Support/Google Sketchup 7/SketchUp/plugins/ 1001bittools.rbs Step 3 Create a simple text file 1001bitpath.rb in the plugins folder /Macintosh HD/Library/Application Support/Google Sketchup 7/SketchUp/plugins/ 1001bitpath.rb Step 4.
References[edit]
- ^ abcTom Clancy's Splinter Cell Essentials Release Information for PSP
- ^ ab'Tom Clancy's Splinter Cell Essentials for PSP'. GameRankings. Retrieved July 16, 2014.
- ^ ab'Tom Clancy's Splinter Cell Essentials for PSP Reviews'. Metacritic. Retrieved July 16, 2014.
- ^ abMueller, Greg (March 29, 2006). 'Splinter Cell Essentials Review'. GameSpot. Retrieved July 16, 2014.
- ^ abCastro, Juan (March 29, 2006). 'Splinter Cell Essentials'. IGN. Retrieved July 16, 2014.
External links[edit]
- Tom Clancy's Splinter Cell: Essentials at MobyGames